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addBox2D Module

Defined in: addBox2D:17

Manages rigid 2D Body physics simulatoins.
The 'Liquid Fun' Particles module emulates soft body, and particle system simulations by managing the interaction of large numbers of 'particle' bodies. LiquidFun Programmer's Guide
Erin Catto's c++ Box2D v2.2.0 User Manual

This module provides the following classes:

This module is a rollup of the following modules:

  • Collision

    Manages fixture collision detection.

  • Common

    Classes used across more than one module.

  • Dynamics

    Manages the simulation of the physical interactions of bodies, joints and particles in the world.

  • Particle

    Google's LiquidFun extension module:
    Generates particle systems, and emulates soft body simulations by managing the interaction of large numbers of 'particle' bodies.

  • Rope

    Creates and simulates a Rope by chaining b2RopeJoints together.